Going up the Hill - r1.0.1
ShadowChess » Devlog
Guten Abend, everyone! I'm Shadow, and today I can finally share this new release of ShadowChess with the world (after a bug which was only present in the web build of the game).
Regardless, this is a minor release, whose function was to provide QoL features missing from the previous iteration as well as reduce the size of the project overall.
What's in this new release? - you might ask. Well...
- Assets are now 66% of their original size (they went from ~90 to 60 MB)
- Added a turn indicator which should show whose turn it is right now
- Game now saves user preferences (if you set something in settings, the game now remembers that)
- The game now works on the web (though it does not look so pretty as on Desktop)
- Improved Engine API (this will ease future development)
- A secret game is now accessible and won't crash the project
That's all for today, and thank you for your attention.
Auf Wiedersehen!
Files
ShadowChess Windows x86_64 70 MB
60 days ago
ShadowChess Linux x86_64 66 MB
60 days ago
ShadowChess Linux arm64 65 MB
60 days ago
Get ShadowChess
ShadowChess
A Chess Variant
Status | Released |
Author | Shadow9876 |
Genre | Strategy, Puzzle |
Tags | Alternate History, artgame, Board Game, Chess, Difficult, Godot, Open Source, Singleplayer, Tactical |
Languages | English |
More posts
- ShadowChess Yet Again96 days ago
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